using Com.Pushlink.Android;
...
PushLink.Start(this, Resource.Drawable.Icon, "yourApiKey", "yourDeviceID");
Updating the lib
After downloading a new version, rename it from PushLinkMono-5.x.x.dll to PushLinkMono.dll before adding it as a .Net Assembly reference.
Cordova
//this new start API was introduced in pushlink-cordova-6.0.1
var successCallback = function success() { console.log('PushLink started successfully'); };
var errorCallback = function error() { console.log('An error occurred.'); };
PushLink.start({
apiKey: 'api-key',
deviceId: 'device-id',
successCallback: successCallback,
errorCallback: errorCallback
});